patrickreed1994/BallPhysicsEngine
Physics engine for CSC-432 that simulates movement of balls and connecting rods.
Python version of hangman created for CS-280. Reads in dictionary, plays both sides, and shows visuals.
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Physics engine for CSC-432 that simulates movement of balls and connecting rods.
A chess game created with random AI for CSC-281.
Automation for the generation of large scale realistic voter reg DBs with synthetic data based on real world sources.
A program to generate n number of example voter records.