okinp/gdx-ai
Artificial Intelligence framework for (libGDX) games [Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines]
Raw source of The Nature of Code book as well as Processing examples.
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Artificial Intelligence framework for (libGDX) games [Steering Behaviors, Formation Motion, Pathfinding, Behavior Trees and Finite State Machines]
Cinder-OpenCV based blob tracker
Potion's SceneGraph CinderBlock.
Automatically exported from code.google.com/p/pybmp