nicolas-miari/SpriteKit-Touch-Visual-Feedback
Custom objective-c classes for visualizing the on screen position of each input touch (finger) in SpriteKit apps.
A singleton to manage/playback sound resources on iOS using the Audio Unit framework.
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Custom objective-c classes for visualizing the on screen position of each input touch (finger) in SpriteKit apps.
A set of classes implementing basic controls (button, switch) for use in SpriteKit-based iOS apps.
This demo project uses core audio to simulate the 'scratching' sound of a pencil running on paper, triggered by dragging on the touch screen.