nhnam/magictools
A list of Game Development resources to make magic happen.
This is a simple demo for using ffmpeg in iOS 6.1 (The original example is https://github.com/alb423/FFmpegAudioPlayer/)
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A list of Game Development resources to make magic happen.
Protonet based on Google protobuf-2.5.0 library (with network communications and iOS support).
protobuf for objective-c
Better cocos2d-x, without modifying cocos2d-x code. Better UI controls, better utilities, better compatibility