mzdravkov/passage
A proof of concept code for finding path in a 3D terrain.
Simple name generator, made with Markov Chains, that is feeded with names from the Middle Earth. Can be easily feeded with any other set of names.
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A proof of concept code for finding path in a 3D terrain.
Miscellaneous tools to make my days sunnier
Elm implementation of the Hex game (https://en.wikipedia.org/wiki/Hex_(board_game)). Totaly not ready
Circuit: Assembler for the cloud