mmakrzem-game-engines/glsl-optimizer
GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
A generic tile map editor
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GLSL optimizer based on Mesa's GLSL compiler. Used in Unity for mobile shader optimization.
MIT Licensed Open Source version of Torque 3D from GarageGames
An open-source, cross-platform 3D native C++ game framework making it easy to learn and write mobile and desktop games. (Beta)