mjunyent/glslcookbook
Example code for the OpenGL 4.0 Shading Language Cookbook
Project for the compilers course. A language that allows to define image filters and interactions over time with different inputs to create visuals.
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Example code for the OpenGL 4.0 Shading Language Cookbook
Hyperlapse mod
Biotechnopolis demo. Using custom graphics engine: Trinidad&Tobago.
A deferred shading example for processing, using GLSL. The needed libraries are not provided here.