mattnewport/EntityBag
Sketch of a design for an 'EntityBag' container that lets you put in any objects that inherit from some base class and stores them in underlying contiguous storage sorted by type.
Cut down / simplified version of OculusRoomTiny sample from Oculus SDK 0.7.
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Sketch of a design for an 'EntityBag' container that lets you put in any objects that inherit from some base class and stores them in underlying contiguous storage sorted by type.
Public repository.
Performance comparison between GSL array_view, Parallel STL array_view, plain C arrays and std::vector.
Guidelines Support Library