mariotoledo/cellular-automata-map-generation
A Cellular Automata usage to generate a random map in a dungeon crawler game made with XNA
A libgdx game that was created in 48 hours during the SPJam 2014
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A Cellular Automata usage to generate a random map in a dungeon crawler game made with XNA
A Player Hub for Nintendo fans made with C# .NET
An bootstrap project of a roguelike game made with XNA for anyone who wants to create its own roguelike game
An usage of OpenCV Blob Color Detection to set a direction from an android camera