lwassermann/hex.js
Synchronised hex board for placing and moving figurines around.
Render code for a splittermond character. (Mainly an experiment to play a bit with react.)
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Synchronised hex board for placing and moving figurines around.
Controlling hue from lively
This is a bowling scoring application. This program and topic is used as a coding challenge for a job application.
Trying to create a PK to Ruby wrapper for university