linkypi/TankWar
C#, Have not used Open Game Engine
使用X86汇编和C写的小型操作系统,初步完成了引导扇区,保护模式(页式存储,中断及异常)的编写,暂时停留在进程的编写。调试器使用Bochs,还有图形界面的Peter-Bochs,很是佩服Peter
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C#, Have not used Open Game Engine
NHibernate Object Relational Mapper
post method return json data
The Spring Framework