lazyeels/cybercity
Ludum Dare #27 48 hour Jam contribution
A level design tool developed for the Ludum dare Warm up weekend.
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Ludum Dare #27 48 hour Jam contribution
A Perlin noise implementation for creating a cloud texture or tile map for games based on the excellent tutorial at http://devmag.org.za/2009/04/25/perlin-noise/