lafpeace/dota2-lua-engine
Lua Scripting Engine for Dota 2
This library is intended to extract game specific information directly from the game files. Since most of the information in wiki's are not correct anymore, this should enable us to create a reliable champion and skillshot database, that can be automatically updated everytime League of Legends gets updated.
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Lua Scripting Engine for Dota 2
A place for my lovely Veigar
Open Source Multiplatform Game Engine, C# SharpDX Version including the Editor
BehaviorLibrary is a framework for creating behavior trees for game AI. It is free to use, modify, and redestribute as covered under the attached License (FreeBSD). Enjoy!