kimsama/Unity-CustomDynamicFont
A simple bare-bone sample which demonstrates the usage of Unity3D's dynamic font renderer to write ones own dynamic font rendering system.
A simple zip downloading and loading file sample.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
A simple bare-bone sample which demonstrates the usage of Unity3D's dynamic font renderer to write ones own dynamic font rendering system.
Unity editor plugin for tracking changes of bundle version so that they are available in runtime classes. PlayerSettings.bundleVersion will be updated on changes and all previous version strings are kept in your source code by automatic code generation from a Unity editor class.
Unity3D Partial Download Support
Foundations for boosting productiviy and writing clean, maintainable, allocation-free code in C# / Unity.