jtruant/CubeAdventure
A simple platformer game made with Flash Builder and Flixel.
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A simple platformer game made with Flash Builder and Flixel.
Code for project based off of Stanford's Artificial Intelligence course. Guides Pacman through a maze with an A* search.
AI Planner written in Python that solves a simulated child’s game, Space Station Lockout.
Code for project based off of Stanford's Artificial Intelligence course. Guides Pacman through a maze with a depth first search.