jaredthirsk/syncthing
Open Source Continuous File Synchronization
Transforms .NET DLLs for use in AOT (for use on iOS platforms, including Unity3D.) Fixes Unity's .NET 3.5 event add/remove code and a workaround for generic methods.
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Open Source Continuous File Synchronization
Boom Beach Stats
A sophisticated build management system for web apps (formerly ng-boilerplate). Created by @joshdmiller
My first dabbling with behavior trees