jamilan/ILSpy
.NET Decompiler
Steering, obstacle avoidance and path following behaviors for the Unity Game Engine
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
.NET Decompiler
Public repository.
Perforce and SVN plugins for Unity
A small library for .NET, giving access to priority based ticking of any number of objects. Load balances the invocation of the tick events for the objects, with a user definable maximum limit for objects to be processed in a single update. For most users, just download TickedPriorityQueue.dll, and UnityTickedQueue if applicable