jacobbubu/gl-react-native
OpenGL bindings for React Native to implement complex effects over images and components, in the descriptive VDOM paradigm
This is just a temporary thing to try to work out how some examples of bacon.js <-> node streams
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OpenGL bindings for React Native to implement complex effects over images and components, in the descriptive VDOM paradigm
My coding styles.
CoffeeScript, CJSX, CoffeeLint and React-Native
gulp coffeescript react transform plugin