hughsk/glsl-range
The opposite of mix in GLSL: pass in a min/max/actual value and recieve a range value describing how far the actual is between min and max.
Small server-side validation/info for Facebook canvas apps.
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The opposite of mix in GLSL: pass in a min/max/actual value and recieve a range value describing how far the actual is between min and max.
Public repository.
Given a screen size, get values between -1 and +1 for the current pixel
Find the closest package.json file meeting specific criteria