hamaluik/LuxeParticleDesigner
A tool for quickly designing / tweaking particle systems in Luxe.
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A tool for quickly designing / tweaking particle systems in Luxe.
A demo for Luxe showing one way to use shaders and rendertextures to apply a bloom effect to the screen.
Luxe implementation of Sight & Light by the wonderfully talented Nicky Case
A simple demo showing how to use render textures and shaders to create a _very basic_ 2D lighting effect (no shadows, no light "clipping").