gvlasov/tendiwa-frontend-gdx-2d-core
Core of a 2D game client for Tendiwa with OpenGL rendering.
Algorithm for transforming a polygon into a list of polylines by removing parts of polygon's edges (burning)
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Core of a 2D game client for Tendiwa with OpenGL rendering.
Public repository.
Public repository.
Declaratively describe geometry of geography to generate grid worlds