gdamron/ProceduralAnimation
Uses fractals and midpoint to draw some rocks and trees and procedural animation to make some bugs crawl around the scene.
Experiments in ray tracing, for drawing complex objects
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Uses fractals and midpoint to draw some rocks and trees and procedural animation to make some bugs crawl around the scene.
Takes a vertex list and draws it using several different lighting models
User can view and manipulate a simple cube in two different views
Components to an interactive music composition in the ChucK audio language