frankiech/InteractiveImagination
A project by Kaitlin Till-Landry and I that uses Unity3D, OpenTSPS, and the Kinect to explore the spatial and cinematic properties of connecting physical actions to a virtual 3D scene.
Budget Climb is a physically interactive data environment where we can explore 26 years of federal spending - giving us a unique perspective on how our government spends our money. In order to explore the data we must exert physical effort, revealing how the budget is distributed in a novel and tangible way.
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A project by Kaitlin Till-Landry and I that uses Unity3D, OpenTSPS, and the Kinect to explore the spatial and cinematic properties of connecting physical actions to a virtual 3D scene.
Public repository.
Playground Society is a way to bring more play into people's lives. Users of our service receive Play Missions via SMS that are designed to be fun and fit seamlessly into their day.