faha223/PhysicsEngine
An Object-Oriented Physics Engine that abstracts the PhysX (and maybe eventually Havok) API
A Lobby system where clients can connect to the Lobby server and get a list of servers or request a new server. The Lobby server can create new child processes that are servers, and it keeps track of their IP and Port to send that information to the clients.
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An Object-Oriented Physics Engine that abstracts the PhysX (and maybe eventually Havok) API
a libusb-1.0 based interface class for the steel battalion controller
my graphics engine project built on my renderer project (mostly just a continuation of my renderer project)
A renderer for OpenGL using SDL