engelsanchez/findpath_hs
Toy Haskell program that finds a path in a text input map using the A* search algorithm
DEPRECATED: First attempt at a game server using Python, dropped in favor of Erlang (in 4inline-erl)
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Toy Haskell program that finds a path in a text input map using the A* search algorithm
Erlang game server for 2 person, turn based games (4 inline, checkers, chess, etc)
Public repository.
Random, small experiments with Unity 3D