emilw/InProcThrottle
A framework to handle CPU throttling in a process e.g. in a process, between AppDomains or between processes
Reused the traffic engine together with the SDL framework to make the game work on PC/MAC
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A framework to handle CPU throttling in a process e.g. in a process, between AppDomains or between processes
Blog/Notes/Good to remember
Test repo for different source code scenarios
A cross platform HTTP client written in C++ based on raw sockets