domme/VoxelConeTracing
An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
A rendering-framework for DX12 and Vulkan. Mostly intended for personal learning purposes and graphics demos
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An implementation of the "Voxel Cone Tracing" global illumination technique proposed by Cyril Crassin (http://perso.telecom-paristech.fr/~eisemann/publications/Crassin2011VoxelGlobalPG/VoxelGI_EG-pg2011-sub.pdf)
Our game for Ludum Dare 25
Koblenz Rendering Engine
An img.ly picture-visualizer geared by WebGL and three.js