dfelinto/pbrt-v2
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
A camera and projector calibration toolkit for Blender that also does automatic 3D reconstruction of geometry with rectangular faces.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
Source code for the version of pbrt described in the second edition of "Physically Based Rendering"
Public repository.
Hosting the testing files and instructions for the multiview branch
Script to make blender