danhett/cyril
The Cyril programming language is designed for fast prototyping of visualisations and live coding visuals.
A 3D arcade shooter made in nine hours for the Manchester Game Jam.
This repository is cataloged as part of our automated global GitHub synchronization. Full telemetry, velocity snapshots, and code summaries are scheduled for continuous enrichment.
The Cyril programming language is designed for fast prototyping of visualisations and live coding visuals.
A colour-finding game made in one hour for the Zero Hour Game Jam
The website for Gamedev 101, hosted at http://danhett.com/gamedev101
Source code for cyrilcode.com - using Jekyll