craigmjohnston/ld30
Code from my Ludum Dare #30 game - "17:20 to Anywhere"
Connect Four game for Android with an AI player that uses Minimax and alpha-beta pruning.
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Code from my Ludum Dare #30 game - "17:20 to Anywhere"
Repository for my Ludum Dare 29 entry, "The Gathering"
An endless zombie survival shooter game thing, with an AI friendly NPC that learns from past deaths and uses a Bayes classifier to make its decisions. This was for one of my AI modules in my final year at university.
A distributed game server I coded for my final year project in university. It comes with a game client to test the server out.