chipsenkbeil-academic/depths-of-nugaia
Depths of NuGaia was a game created for a semester class named Creative Computing Studio at Virginia Tech.
Old program I wrote in C# for a game engine (no longer in development).
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Depths of NuGaia was a game created for a semester class named Creative Computing Studio at Virginia Tech.
Really old fork that I worked on in high school of the Mirage Source game engine.
Collection of projects and assignments from CS3114.
Collection of projects and assignments from CS4204.