cbrauchli/CocoaPods
The Cocoa Dependency Manager.
Uses the GPU to implement a falling sand game (like http://chir.ag/stuff/sand/). The simulation runs on the GPU. Requires G3D and OpenGL.
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The Cocoa Dependency Manager.
The missing package manager for OS X.
A conforming Objective-C WebSocket client library.
A socket.io client for objective-c. Cocoapods-friendly. Appledocs. Built of AFNetworking and SocketRocket. Websockets + XHR.