camreon/geocaching
Simulator in Unity modeling a prototype geocaching Glass app
Implementation of four traversal based, single-source graph algorithms (BFS, DFS, Dijkstra's, Prim's) including testable files.
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Simulator in Unity modeling a prototype geocaching Glass app
Web audio recreation of the Roland TB-303 and TR-808 (for CS 4590 Computer Audio)
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Wild life sim mini-game for Java listener, GUI, and polymorphism practice.