caioteixeira/SpaceRacer
A Space Racer game built with C++ and OpenGL using an entity-component architecture.
Contém um leitor XML que converte informações para arff. Além disso, dois programas que utilizam classificadores J48 gerados com o Weka para avaliar determinadas entradas.
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A Space Racer game built with C++ and OpenGL using an entity-component architecture.
A simple tower defense game built with C++ and OpenGL using an entity-component architecture.
A 2.5D clone of Asteroids made with C++ and OpenGL using an entity-component architecture.
A RollerCoaster simulation program built with C and OpenGL, used a Catmul-Rom Spline to draw the track and orient the camera.