bunnybones1/threejs-procedural-animal
An experimental module for generating a rigged animal mesh ready for procedural animation.
Hooks up keyboard events to dat-gui widgets (e.g. sliders, buttons) and auto-syncs any changes to the widgets' value either by keyboard, by mouse or from an external source.
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An experimental module for generating a rigged animal mesh ready for procedural animation.
Super fast HTML 5 2D rendering engine that uses webGL with canvas fallback
Public repository.
Public repository.