bungnoid/FractalLab
WebGL interactive fractal renderer
A script and deformer that can invert a shape through a deformation chain so the shape can be applied as a front of chain shape. This has the same functionality as Christian Breitling’s correctiveShape plug-in. He stopped providing it after Maya 2008 so I’m providing a Python version that doesn’t need to be compiled.
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WebGL interactive fractal renderer
Anton's OpenGL 4 Tutorials book - Demo Code
Polygon deformer node plugin for Maya that using Disney's SeExpr
Blackbody radiation tool for Maya