bpancost/WallBuildingAnimats
A predator/prey simulation where the prey's only defense is creating walls. The prey evolve over time based off of environmental factors.
A system that creates a game universe for the traveller RPG system (with some modified rules)
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A predator/prey simulation where the prey's only defense is creating walls. The prey evolve over time based off of environmental factors.
A tool to view the data from the data created by the Traveller RPG Universe Builder. The goal is to create a system that can be used by both the GM and players to interact with the game universe.