bendmorris/alpha_bandaid.py
Stops alpha bleeding by filling transparent pixels with the color value of the closest visible pixel.
A simple, flexible UI framework for the Haxepop game engine
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Stops alpha bleeding by filling transparent pixels with the color value of the closest visible pixel.
A Django web app over an RDF phylogeny database supporting tree annotation and querying.
Add padding + alpha color correction to tilesets to avoid bleeding and tearing
Make an animated water spritemap from a square water tile.