attilahorvath/ecsys
A simple, extendable JavaScript game engine powered by the entity-component-system pattern.
Adds support for I18n global variables, which will be available for interpolation into every translation.
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A simple, extendable JavaScript game engine powered by the entity-component-system pattern.
Polyfill to remove click delays on browsers with touch UIs
jQuery Cropbox plugin
My solutions to the learn-you-a-haskell-exercises