arca1n-zz/TechniqueTest
SCNTechnique Experiments - Fast Gaussian Blur
iPhone port with GL ES 2.0 renderer
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SCNTechnique Experiments - Fast Gaussian Blur
This is an example on terrain in Scene Kit
Example demonstrating transforms on material properties. Animated textures would one example where we might want to use this.
A sample demonstrating alpha masking in Apple SceneKit in Swift.