# alexanderGugel/from-3d-to-2d

> Take a transformation matrix like you're used to constructing with WebGL, and project arbitrary 3D points onto your 2D screen.

- **Canonical URL**: https://githubrepo.cloud/repo/alexanderGugel/from-3d-to-2d
- **GitHub Repository**: https://github.com/alexanderGugel/from-3d-to-2d
- **Maintainer / Creator**: https://github.com/alexanderGugel
- **Discovered On**: Oct 6, 2026

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