UIKit0/paradox
Paradox Game Engine
A simple demonstration project for Windows Phone 8 describing a way to create real-time filters for the camera viewfinder, using native code (C++). The project also provides a sample filter optimized using the NEON instruction set.
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Paradox Game Engine
Solitaire game example developed with XNA Game Studio for Windows Phone 7.
A Windows Phone 8 port of the Drumkit XNA example using Direct3D and XAudio for fast graphics and low latency sample playback. This demo app lets you play percussion sounds by tapping the screen. You can record your beats, play them back later and also play drums on top of your latest recording.
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