UIKit0/paintingTo3D
Painting-to-3D Model Alignment Via Discriminative Visual Elements; M. Aubry, B. Russell and J. Sivic; ACM Transactions on Graphics, 2014 (presented at SIGGRAPH 2014)
Source code originally written by James Silva, to accompany James Silva and John Sedlak's most excellent book 'Building XNA 2.0 Games: A Practical Guide for Independent Game Development', updated to work with XNA 4.0 and Visual C# Express 2010. Included map and character editors were used in creation of Dream.Build.Play winning XBLA title The Dishwasher: Dead Samurai.
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Painting-to-3D Model Alignment Via Discriminative Visual Elements; M. Aubry, B. Russell and J. Sivic; ACM Transactions on Graphics, 2014 (presented at SIGGRAPH 2014)
Public repository.
Object detection system using deformable part models (DPMs) and latent SVM (voc-release5). You may want to use the latest tarball on my website. The github code may include code changes that have not been tested as thoroughly and will not necessarily reproduce the results on the website.
Official code repository for json-c. See the wiki for release tarballs for download.