# TropicalMage/RubiksCubeAI

> Creates a heuristic table to find the optimal path for the corners and edge pieces. Then uses A* search algorithm to get the the solution in the shortest amount of turns.

- **Canonical URL**: https://githubrepo.cloud/repo/TropicalMage/RubiksCubeAI
- **GitHub Repository**: https://github.com/TropicalMage/RubiksCubeAI
- **Maintainer / Creator**: https://github.com/TropicalMage
- **Discovered On**: Oct 1, 2026

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