TheFakeMontyOnTheRun/nehe-ndk-gles20
My attempt to port every NeHe classic OpenGL tutorial to OpenGL ES 2 for Android NDK
I get by with a little help from my 3D friends. Seriously - only helper stuff to help making games out of libscene. One could say this is a proto-game-engine
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My attempt to port every NeHe classic OpenGL tutorial to OpenGL ES 2 for Android NDK
Simple game engine using LibScene. No rrendering engine is supplied, but OpenGL support is half-expected.
angstron-me
A Android NDK rewrite of a Ludum Dare turn-based adventure game I wrote way back. Guide portuguese knights on a dungeon and kill demons