TheDesignHutch/ComputeUnity
ComputeUnity is a framework for creating and executing near identical code on multiple compute API platforms
LGPL Image loading library for runtime and tools. With low memory footprint, OpenGL texture loading, header only parsing, compresed data access, mip-map access and 3D format support.
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ComputeUnity is a framework for creating and executing near identical code on multiple compute API platforms
Lidar Parsing tools. Currently only a very optimal LAS file parser
Header-only String classes for low memory/embedded systems where dynamic memory and usage is costly. Templates for Literal, Stack, Fixed-Heap, and Dynamic string types.
High performance, flexible, and compact Serial SPI and UART library for Atmel AVR and Arduino (Potentially PIC etc).