Sudoka/Skinning
Анимация наклоняющегося цилиндра
EngineGL is a small 3D/game engine written in C++ using SDL and OpenGL. It's still really primitive, and parts of it are still sloppy, but it works and the camera class is very cleanly written.
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Анимация наклоняющегося цилиндра
Academic Project, Fall 2011. A compiler written for lexical analysis, syntax analysis, and object code generation.
The first step in the construction of your compiler is to implement a lexical analyzer for a Pascal-like language.
Syntax Analysis: Parser