StuartNZ/Track-Generation-Unity
In infinite games, you might have noticed that, the tracks in background are moving continuously. Here is an example of how to manage track generation in infinite games.
Getting stuck into inuitcss has never been simpler
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In infinite games, you might have noticed that, the tracks in background are moving continuously. Here is an example of how to manage track generation in infinite games.
Simple, fluid, nestable, flexible, Sass-based, responsive grid system.
A simple framework for Unity that simulates attribute clash of ZX Spectrum & help in various things (borders, camera, ecc.)
Thrust4 game for #speccyjam 2014