Stray/robotlegs-performance-harness
ruff perf thing
Gamepad simulates an analog joystick input using the keyboard. Many times when we access key presses, what we are really doing is pretending that WASD, the arrow keys or some other combination are actually a D-pad or joystick with an X and Y axis, and 1 or 2 fire buttons. Gamepad handles the event capture, maths and other details of this for you, so you only have to think about how you want your game to respond to this input.
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ruff perf thing
Signal command map extension for RobotLegs2 based on Joel Hooks implementation
Source code from the book "The Computational Beauty of Nature"
Javascript port of source code from the book 'The Computational Beauty of Nature'