SethBling/LargeScaleTerrain
In this video, I show you how to build large-scale, appealing terrain very quickly using my Enlarge and SmoothShape filters for MCEdit.
With this filter, you can control, down to the individual x/z coordinate, the biomes in your map. Useful for stopping mob spawns or rain/snow, or even putting a bit of nether or End into your main world.
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In this video, I show you how to build large-scale, appealing terrain very quickly using my Enlarge and SmoothShape filters for MCEdit.
Public repository.
I give you a new perspective on Minecraft.
SkyGrid is a challenging survival map for Minecraft in the style of SkyBlock. It's formed out of a grid of random environmental blocks, with a gridlength of 4 meters. There are no rules, make whatever goals you want. Try and find the random chests and spawners placed throughout the map!